I'm now three quarters of the way through working on the big annotation project, about another one hundred and fifty pages to go. I needed a break so I've spent a couple of hours working on the outline for my next gamebook.
This book is going to be different from the last sci-fi/fantasy thing, and is instead a detective story. Here's the plot being laid out one pencil scribble at a time...
It's only about half done in this picture and of course it's the first draft so there may well be much rubbing-out in the near future.
I'm finding that plotting this genre is significantly more difficult than the fantasy genre. In a fantasy book you can just add a new monster or use magic to provide an exit from any situation, but in a real-world book I don't have magic to fall back on. So instead I have to come up with a more realistic way out. The plotting continues...
This book is going to be different from the last sci-fi/fantasy thing, and is instead a detective story. Here's the plot being laid out one pencil scribble at a time...
It's only about half done in this picture and of course it's the first draft so there may well be much rubbing-out in the near future.
I'm finding that plotting this genre is significantly more difficult than the fantasy genre. In a fantasy book you can just add a new monster or use magic to provide an exit from any situation, but in a real-world book I don't have magic to fall back on. So instead I have to come up with a more realistic way out. The plotting continues...