Sunday, 26 February 2012

Plotting a Gamebook

I'm now three quarters of the way through working on the big annotation project, about another one hundred and fifty pages to go.  I needed a break so I've spent a couple of hours working on the outline for my next gamebook.

This book is going to be different from the last sci-fi/fantasy thing, and is instead a detective story. Here's the plot being laid out one pencil scribble at a time...

It's only about half done in this picture and of course it's the first draft so there may well be much rubbing-out in the near future.

I'm finding that plotting this genre is significantly more difficult than the fantasy genre. In a fantasy book you can just add a new monster or use magic to provide an exit from any situation, but in a real-world book I don't have magic to fall back on. So instead I have to come up with a more realistic way out.  The plotting continues...

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